I’m struggling to figure out what to quote from Watts Martin’s piece, because a) it’s great, and b) it covers a lot of ground.
I debated whether I wanted to write about the kerfuffle this week surrounding Big Walk, and I didn’t. The short version is: Big Walk developer House House acknowledged using AI tools to fix bugs in their hugely popular game, which was a frontrunner to win major prizes at the Independent Games Festival. Some judges from the IGF published an open letter declaring that they wouldn’t vote for any game that used generative AI tools at all.
I’ve written plenty, as recently as yesterday, about AI-assisted app development; I couldn’t make my apps without Claude’s help — not as functionally, not as polished, and not as quickly.